Build Your Own .NET Language and Compiler. Edward G. Nilges

Build Your Own .NET Language and Compiler


Build.Your.Own.NET.Language.and.Compiler.pdf
ISBN: 1590591348,9781590591345 | 408 pages | 11 Mb


Download Build Your Own .NET Language and Compiler



Build Your Own .NET Language and Compiler Edward G. Nilges
Publisher: Apress




Obviously the compilers need to do considerable lexical This is a problem we can solve once for you, and then let you make use of the analysis engine for your own purposes. The biggest challenge with developers writing their own parser is that building a parser is quite complicated and requires a lot of coding effort. Compilation for JVM, .Net and JavaScript are currently supported, and given the infrastructure they've put into place, it should be possible to target other platforms as well. The advantage of compiled code is that execution is quite fast but on the other hand it takes a significant time to compile the code. But despite The build is orchestrated by a build script, which is essentially just another piece of Fantom code. NET development, C# and Visual Basic. The advantage of using Instead of building a custom parser, another alternative is using the .NET compilers. So if he says that about the language, I am sure you can draw your own conclusions. Fantom is a bit different from the languages we looked at previously--including Ceylon, Kotlin, Xtend, Groovy and even Java 8's new lambdas -- as it targets multiple platforms. Let's imagine that it were possible. Let's say someone else created a basic calculator-like "language": Even without knowing the syntax, you can probably figure out how it works since it's written very close to the standard way of describing a language. They can parse expressions in all the .NET languages and generate IL code. I keep hearing that C++11 makes things so much easier now and that C++11 has fixed many of the problems of C++98. Furthermore, it became clear as we were We want a compiler infrastructure that supports both new interesting language features, and more dynamic ways to interact with your code as you're developing it. If you give this language "3*4", it will With all of these different tools to learn, it's no wonder why most people don't even bother trying to create their own language.

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